Scorehammer — Warhammer Fantasy 6e
Standalone rules engine
Autosave ready
Match seats
The game treats humans and language models as interchangeable players. In LLM vs LLM mode you act only as the courier between two independent chats and this HTML. LLM setup is two-stage: choose any faction/list pack, then build an army from that catalogue.
Seat A
Human / faction not locked
Seat B
LLM / faction not locked
Faction library available: all catalogue packs. Factions load on demand from the public 6e catalogue repository.
Remote rooms · Human / LLM playtests
Create or reconnect to an active match. Firebase stores the shared game checkpoint. The same original browser identity retains its Seat A or Seat B ownership.
Not connected
Reconnect to active room
Restore the latest live checkpoint after a dropped connection. A room link does not override another player's seat ownership.
Recent rooms are stored on this browser. Changing browsers or clearing site storage loses the anonymous identity needed to reclaim an occupied seat.
Not connected. Remote rooms are intended for trusted playtest opponents in this first version.
Agent strategy benchmark · rules-stabilized
Use identical armies for mirrored tactical tests; fixed matchups compare play in a known pairing; open-list tests include faction choice and army construction. Scored results are available only after a rules-audited match finishes.
Tabletop mode hides exact enemy positions and pre-measure charge distances from LLM relay packets.
All authoritative dice, scatter and random allocations use this persisted seed.
Matchup calibration
Calibration is oriented from Seat A's faction to Seat B's. Record independent completed matches, preferably self-play or a broad mixed-model pool. The prior for a match is frozen when it starts; army-swap pairs can be evaluated without a prior.
Match prior (frozen at start)
Uncalibrated

Build your army

Choose any faction, add units and equipment, then confirm your army. Points and army composition are checked automatically.

Detailed Dark Elf human builder — 2,000 points
0 / 2000
Current-game chat handoff
After the lobby is complete and a game exists, this exports a self-contained player handoff. For a brand-new model seat, use the Seat A/B setup prompts above.
No bootstrap generated yet.
Detailed Dwarf human builder — 2,000 points
These two offline builders remain available alongside the graphical catalogue builder for every faction. LLM setup prompts and JSON replies are also available.
Army legality & benchmark coverage
A legal army may deploy even when some selected mechanics are not yet benchmark-certified. Coverage gaps make the match unranked/development-only; they do not make a legal roster illegal.
AUDIT REQUIRED
Legal armies can always start a playable match. A clean coverage audit is required only for benchmark scoring, calibration, and certificate export.